Feb
11
to Mar 8

Session 1 - Build the Tribe

The Build a Tribe Quest is the collection of experiences that compose a student’s first session in the studio.
This Quest accomplishes 3 goals to build a strong Tribe:
1.Team Building
2.Creating the Studio Contracts
3.Introducing Tinkuy Marka Processes and Systems

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May
6
to Jun 14

Session 3 - Community Garden

In this quest, students become gardeners, and they take on the title of “scientist” as they explore plant science, including cellular biology, photosynthesis, decomposition, capillary action, germination, and pollination. As gardeners, they take on the responsibilities of planning, building, and raising a garden, then observing it and maintaining it with diligence.

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Jun
24
to Jul 19

Session 4 - Tinkuy Athens

In this quest, students become heroes living in Ancient Greece. Using their imagination, they enter into Tinkuy Athens as their chosen avatars (Greek mythological characters), and explore the city by completing challenges in different areas.

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Aug
5
to Sep 13

Session 5 - Detective Science

As detectives-in-training, students work through a series of hands-on challenges and crime simulations where they apply forensics and biology to solve crimes. The detectives-in-training are tested in a final crime-scene simulation at the end of the quest.

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Nov
11
to Dec 13

Session 7 - Growing Curiosity & Cartography

Students are challenged to embrace their curiosity and dive deeply into a variety of potential interests, challenging themselves to be open-minded each week to the possibility of discovering a new passion, gift, or talent.

On the Cartography Quest, students become modern-day Magellans: cartographers and explorers attempting to circumnavigate the globe. Along the way, Eagles collect clues that lead them on a trip to a final destination (a field trip within the community).

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Aug
6
to Sep 14

Session 4 - Jacques Cousteau Marine Science Quest

This session, you get to play the role of Earth Explorer marine scientists!
On this quest, you will explore ocean currents and waves, biodiversity on coral reefs, the deep sea, and the open ocean. Even though we are far from the sea, we are going to bring it to our studio! As you explore each week, you’ll be given different challenges that, when completed, will earn you a different animal card that will level you up. The levels are Krill, Octopus, Tuna, Shark, and Whale. These levels will prepare you for the final challenge at the end of the quest: Under the Sea Jeopardy! Jeopardy! is a trivia game, and we’ll learn more about that next time. The teams who reach Shark Level will get to participate, teams who get to the Whale Level get to start with a $300 advantage, and the winning team gets the grand prize. There will also be prizes for second and third place.

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May
2
to Jun 8

Session 2 - Entomology Quest

In this quest, the Heroes become entomologists. They take on the title of “scientist” as they explore life in the undergrowth, the critical relationships between insects and humans, the harsh truths and beauty of life cycles, and the complex classification of life. As entomologists, they take on the responsibilities of raising insects and observing with intentionality and diligence, like a scientist. Exploring in this way ignites a curiosity and appreciation for the natural world and creates a safe and open place to discuss and face real fears. 

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Mar
12
to Apr 20

Session 1 - Build a tribe

The Build a Tribe Quest is the collection of experiences that compose a student’s first session in the studio.
This Quest accomplishes 3 goals to build a strong Tribe:
1.Team Building
2.Creating the Studio Contracts
3.Introducing Tinkuy Marka Processes and Systems

View Event →